2017 ICCE International Workshop on "Innovative Design of Learning Space"

To be held in conjunction with the main conference ICCE 2017.

(All workshops will be held on December 4-8, 2017.)

The 25nd International Conference on Computers in Education, ICCE 2017.will be held on December 04, 2017 through December 08, 2017 in New Zealand.

News

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Workshop Description

The availability of mobile access everywhere is promising to augment learning space, as it provides learners a new way to communicate, collaborate, and interact. Therefore,computer- supported ubiquitous learning is an emerging trend to acquire or share knowledge. Through a variety of digital devices, learners can easily turn anywhere outside the classroom into an informal learning space. As learners become increasingly digitally literate, education needs to be reshaped by considering the innovation and support of virtual learning spaces. As foreseen, innovative design of learning space has a great potential to enhance learning, especially for escalating motivation and engagement. We expect to receive those studies relevant to innovative design of learning software, applications or evaluation methods for learning spaces.

Important Dates

Submission deadline for workshop papers

August 18, 2017.

Acceptance notification of workshop papers

September 8, 2017.

Final version deadline for workshop papers

September 15, 2017.

Paper Format

Ensure that you have followed the formatting instructions in the paper template file. paper template file

Paper Submission

August 18, 2017

Please email your submission to Shu-Chen Cheng at kittyc@stust.edu.tw with subject heading "ICCE 2017 Workshop" before August 18, 2017.

Topics of Interest

The following topics are encouraged but are not limited to:

◆technology enhanced learning with mobile device
◆augmented/virtual reality in e-learning
◆collaborative learning with social networks
◆e-book learning applications
◆sensory context-aware learning environments
◆ubiquitous learning with cloud
◆web intelligence for learning
◆innovative design of learning software or applications
◆usability design models and conceptual frameworks for learning spaces
◆pedagogical design for learning spaces
◆evaluation methods for learning spaces

Workshop Organizers

Yueh-Min Huang (huang@mail.ncku.edu.tw) (Department of Engineering Science, National Cheng Kung University, Taiwan):

Yueh-Min Huang is currently a Chair Professor in the Department of Engineering Science at National Cheng Kung University in Tainan. He is also Vice President for International Affairs at NCKU. His research interests include e-learning, artificial intelligence, web-based learning, sensor network, embedded system. He received his Outstanding Research Award of e-learning from National Science Council in 2011 and 2014.

Shu-Chen Cheng (kittyc@stust.edu.tw) (Computer Science and Information Engineering, Southern Taiwan University of Science and Technology, Taiwan):

Shu-Chen Cheng is an associate professor in Department of Computer Science and Information Engineering at Southern Taiwan University of Science and Technology in Tainan. Her research interests include e-learning, mobile learning, artificial intelligence, data mining, information retrieval and image processing.

Program Committees

◆Pao-Ta Yu
◆Chi-Cheng Chang
◆Hao-Chiang Koong Lin
◆Wu-Yuin Hwang
◆Chih-Kai Chang
◆Chuo-Bin Lin
◆Chin-Feng Lai
◆Ting-Chia Hsu
◆Tien-Chi Huang

Other Information

All workshop participants are required to register for the main conference, but there will not be additional workshop fee.

Each paper has to be presented by at least one presenter with paid registration to the conference.

Participants are advised to make registration by the main conference early bird registration deadline.

If you have any questions, please contact Shu-Chen Cheng at kittyc@stust.edu.tw .

Accepted Papers

ID Title authors
W5-01 The Impact of Prior Knowledge on the Usability Evaluation of a Competitive Game-Based Learning System Including Item Bank Gwo-Haur HWANG*, Beyin CHEN, Ru-Shan CHEN, Yu-Ling LAI, You-Hong SU & Ya-Han CAO
W5-02 Effects of concept map based cooperative peer assessment system on students’ learning outcomes on programming Ya-Jing YU, Po-Han Wu* & Yu-Sheng Su
W5-03 Variation of the Use of Slang Language in Social Media by Teenagers and High School Students in DKI Jakarta. Dede HASANUDIN
W5-04 Exploring the primary school children’s air pollution environmental education learning effectiveness and air quality protection intention through augmented reality material and air quality monitor instrument Yi-Wen Liao * *, Min-Chai Hsieh
W5-05 Cultivating Interest in History and Culture using Augmented Reality for Elementary Students Sie Wai CHEW, I-Hsiu LIN, Yin-Cheng HUANG & Nian-Shing CHEN*
W5-06 The Study on the Application in the Combination of Pervasive Gaming and Augmented Reality in the Temple Tour for Users with Different Cognitive Styles Yu-Hsuan Lin*, Hao-Chiang Koong Lin & I-Cheng Lio
W5-07 Using Brainwave to Measure and Explore the Correlation between Attention and Cognitive Load Shu-Chen Cheng*, Yu-Ping Chengb, Yi-Lin Chen & Yueh-Min Huang

Program

Workshop W5: "Innovative Design of Learning Space"

13:30-18:00, 4 December 2017 (Monday)

Here is workshop 05 schedule